The '''_MOUSEPIPEOPEN''' function creates a pipe handle value for a mouse when using a virtual keyboard.


{{PageSyntax}}
::: VkMousePipe = '''_MOUSEPIPEOPEN'''


{{PageDescription}}
* The pipe handle value can be used optionally with [[_MOUSEINPUT]], [[_MOUSEX]], [[_MOUSEY]], and [[_MOUSEBUTTON]] when required.


''Example:'' Here's how it looks in my program...(warning: completely useless code snippet)
{{CodeStart}}
    mDown = 0
    mUp = 0
    mEvent = 0

{{Cl|IF...THEN|IF}} VkMousePipe = 0 {{Cl|THEN}}	
	VkMousePipe = {{Cl|_MOUSEPIPEOPEN}} 'create new pipe
{{Cl|END IF}}

        {{Cl|DO...LOOP|DO}} {{Cl|WHILE}} {{Cl|_MOUSEINPUT}}(VkMousePipe)
            mb = {{Cl|_MOUSEBUTTON}}(1, VkMousePipe)

            mx = {{Cl|_MOUSEX}}(VkMousePipe)
            my = {{Cl|_MOUSEY}}(VkMousePipe)

            {{Cl|IF...THEN|IF}} {{Cl|_PIXELSIZE}} = 0 {{Cl|THEN}} 'screen 0 adjustment
                mx = mx * 8 - 4
                my = my * 16 - 8
            {{Cl|END IF}}
            {{Cl|IF...THEN|IF}} mb = -1 {{Cl|AND (boolean)|AND}} omb = 0 {{Cl|THEN}} mDown = -1: mEvent = 1: {{Cl|EXIT DO}}

	    if VkMousePipeCapture=0 then
                {{Cl|_MOUSEINPUTPIPE}} VkMousePipe
	    end if

            {{Cl|IF...THEN|IF}} mb = 0 {{Cl|AND (boolean)|AND}} omb = -1 {{Cl|THEN}}
		VkMousePipeCapture=0
		mUp = -1
		mEvent = 1
		{{Cl|EXIT DO}}
	    end if

        {{Cl|LOOP}}
        omb = mb


    rootId = VkByRole(&quot;ROOT&quot;)
    editMode = VK(rootId).locked

    {{Cl|IF...THEN|IF}} mDown {{Cl|THEN}}	
        mDownX = mx
        mDownY = my
        i2 = 0

        {{Cl|FOR...NEXT|FOR}} internal = 1 {{Cl|TO}} 0 {{Cl|STEP}} -1
            {{Cl|FOR...NEXT|FOR}} i = VkLast {{Cl|TO}} 1 {{Cl|STEP}} -1
                {{Cl|IF...THEN|IF}} VK(i).active {{Cl|THEN}}
                    {{Cl|IF...THEN|IF}} VK(i).internal = internal {{Cl|THEN}}
                        x = VK(i).x * VkUnitSize
                        y = VK(i).y * VkUnitSize
                        w = VK(i).w
                        h = VK(i).h
                        x1 = {{Cl|INT}}(x)
                        x2 = {{Cl|INT}}(x + VkUnitSize * w) - 1
                        y1 = sy - 1 - {{Cl|INT}}(y)
                        y2 = sy - 1 - {{Cl|INT}}(y + VkUnitSize * h) + 1
                        {{Cl|IF...THEN|IF}} mx &gt;= x1 {{Cl|AND (boolean)|AND}} mx &lt;= x2 {{Cl|AND (boolean)|AND}} my &gt;= y2 {{Cl|AND (boolean)|AND}} my &lt;= y1 {{Cl|THEN}}
                            i2 = i
                            {{Cl|EXIT}} {{Cl|FOR...NEXT|FOR}}
                        {{Cl|END IF}}
                    {{Cl|END IF}}
                {{Cl|END IF}}
            {{Cl|NEXT}}
            {{Cl|IF...THEN|IF}} i2 {{Cl|THEN}} {{Cl|EXIT}} {{Cl|FOR...NEXT|FOR}}
        {{Cl|NEXT}}
        {{Cl|IF...THEN|IF}} i2 {{Cl|THEN}}
            VkI = i2
            VKoldX = VK(i2).x
            VKoldY = VK(i2).y
            VKdragging = 0
            VKstart = {{Cl|TIMER (statement)|TIMER}}(0.001)
            'VK(i2).held = -1
            VkKeyDown i2
	    VkMousePipeCapture=1
        {{Cl|END IF}}
        IF VkMousePipeCapture = 0 THEN {{Cl|_MOUSEINPUTPIPE}} VkMousePipe
    {{Cl|END}} I

{{CodeEnd}}
: When I'm using the virtual keyboard the keyboard captures mouse input appropriately whilst selectively letting presses originating on non-key areas of the screen filter through to the default mouse queue.


''See Also:''



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